Spend your teenage years on an alien planet in this narrative deckbuilding RPG with a timeloop twist. Explore, grow up, and fall in love, over and over and over. The choices you make and skills you master over ten years will determine the course of your life and the survival of your colony.
For more news, check the Presskit, Devlog, or join the mailing list:
15 skills - will you focus on empathy and organization, or train up your toughness and bravery?
1000 story events - too much to experience in one lifetime, but luckily you'll have many.
25 jobs - goof off behind the counter as a depot clerk, or join a survey team and chart the Valley of Vertigo.
10 dateable characters - dogboys, aliens, hot politicians and cold-as-ice killers. Can you guess what your childhood friends will grow up to be?
200 battle cards - loosely based on poker rules, make the best hand from cards like Up to your Knees in Mud (adjacent cards get +1) and Testing on Humans (cards to the right become blue)
50 endings - find every way to die, aim to become Governor one day, or live a simple life as a botanist and let others take care of the monster-slaying.
Warning: This game deals with mature subjects and may not be suitable for all players. Please see our content warnings for more info.
Happy fourth Exoversary everyone! We’re celebrating I Was a Teenage Exocolonist a bit early this year to coincide with the Choices Matter Festival and our first game update in, well, a while!
Steam Workshop Modding Support!
I’m stoked to announce we’ve added Steam Workshop support to I Was a Teenage Exocolonist. This should make it a little easier for modders to share simple text-based mods which change story files or data files. These sorts of mods can translate Exo into other languages, or add new events to the game. Changing gameplay or adding new images is still a little more complicated, and for the meantime easier done via fan-maintained tools like ExoLoader.
In addition to supporting Steam Workshop, you can now install text mods directly via the filesystem. Here’s a guide on how to make, upload, and install story and data file mods:
This update (build 6602) also includes a few small bug fixes related to language translation, but I tried to avoid messing with too much, to minimize breaking stuff. I was tempted, but game updates are scary! I did unfortunately break the extremely cool and extensive ExtraColonist fan mod, which is now up to year 14! They’ll have an update soon but you can also revert the base game to the old version (3127) if you need to by swapping to its beta branch in the Steam client.
If you find any bugs, please report them through the in-game feedback menu!
Discord AMA with the Exocolonist Team
On Thursday, August 13th at 2PM PT / 5PM EDT, join Lindsay, Mei and I for an AMA in the official Finji Discord Server to celebrate the game’s 4th anniversary! Mei will be working on a new anniversary doodle. Visit the Discord event page to set a reminder, and let us know who you’d like Mei to draw on Thursday. Get your questions ready for us and we’ll see you then!
Choices Matter Festival
Running from August 10th to 17th, the festival will include talks, announcements, demos and sales from select games which feature branching storylines and impactful decisions. We’re honored that I Was a Teenage Exocolonist is included among these titles.
We have some very special merch giveaways planned this week on the Finji Discord Server. Ten fan-made plus dolls from the incredible artist and Etsy sellerPoayo! The Backerkit campaign for these dolls has ended, but I managed to snag ten different characters to send to giveaway winners when they’re finished manufacturing.
In the meantime, Poayo does still have some Dys dolls from an earlier run for sale on their Etsy shop. They’re cute af in their little onsies and catmaid outfits holeeeee!